Accordion Custom Header
Below is a custom header renderer utilizing flexlib, you can grab the source if you find it useful ^_^
Link with viewsource >> headerRenderer
Add first comment! | Date Posted: September 08 2008, 01:51 PM Below is a custom header renderer utilizing flexlib, you can grab the source if you find it useful ^_^
Link with viewsource >> headerRenderer
Add first comment! | Date Posted: September 08 2008, 01:51 PM Case: You want to respond or do some “real-time” code logic when a checkbox control is selected.
Add first comment! | Date Posted: September 03 2008, 10:23 AM 
I plan to blog/post the common routine used in AS3 here for future use/reference or for anyone that might can benefit from it …
Watch out for it … (drum roll …)
Add first comment! | Date Posted: September 03 2008, 09:46 AM I don’t care if it works on your machine! We are not shipping your machine!
– Vidiu Platon
2 Comments | Date Posted: August 30 2008, 11:11 PM Made this UI Design entry for http://studio.topcoder.com/?module=ViewContestDetails&ct=2306. I hope I could get something out of it +.+…


On the other hand, i was hesitant to submit this design >_<


*cross-fingers….
1 Comment | Date Posted: July 31 2008, 03:03 PM Found this awesome TODO/FIX-ME extension for Flex 2/3. It’s Just a jewel! One of those “Must-have” Flex IDE component.
Add first comment! | Date Posted: July 25 2008, 09:46 AM I came across with an output requirement that needs Base64Decoder in Flash (NOT Flex). So, I googled but found out that “mx.utils.Base64Decoder” is only available to Flex. Luckily with the richness of the web, I found an alternative dynamicflash’s Base 64 Class . However, i still think it’s possible to use Flex library into Flash (AS3) and i found out you can SVN to http://opensource.adobe.com/svn/opensource/flex/sdk/trunk/frameworks/projects/framework and get the mx package in the “src” directory. Then import as you normally do! ^_^
1 Comment | Date Posted: July 16 2008, 02:59 PM Ok, so i got bored and unsatisfied with my macbook pro because i only got 6G of free space. So what does a geek should do about it??? (lol) … asked my friend to get me a 250G Hitachi SATA 5200 (I wish i got 7200 RPM though) but i think I’m already satisfied with the space…

I followed the instruction from http://ifixit.com

and wallah! I’m one happy grasshopper!

Add first comment! | Date Posted: July 07 2008, 05:40 PM Adobe is working with Google and Yahoo! to enable one of the largest fundamental improvements in web search results by making the Flash file format (SWF) a first-class citizen in searchable web content. This will increase the accuracy of web search results by enabling top search engines to understand what’s inside of RIAs and other rich web content created with Adobe Flash technology and add that relevance back to the HTML page. More information from Adobe on SWF searchability FAQ
Add first comment! | Date Posted: July 02 2008, 09:21 AM Played around today with WSDL webservice Currency Converter using Flex, weee!

Live Version isn’t working properly as I didn’t use LCDS, nor a cross-domain policy so, download the application and run it locally. You can grab the source by right clicking the application on this URL and selecting View Source from the context menu. Hmm, this could be a pretty handy AIR widget.
Also, worth noting is the WebService Release 1.0 by Carlo Alducente which makes it’s less than a minute to consume WebService in AS3.
// converts PHP (Philippine PESO to USD currency)
import alducente.services.WebService;
import flash.events.*;
var ws:WebService = new WebService();
ws.addEventListener(Event.CONNECT, connected);
ws.connect(”http://www.webservicex.net/CurrencyConvertor.asmx?WSDL”);
ws.cacheResults = true;
var myAmount = 10;
function connected(evt:Event):void{
ws.ConversionRate(done, “USD”,”PHP”, 0);
}
function done(serviceResponse:XML):void{
var _result = new XML(serviceResponse);
//trace(_result);
var rate:Number = Number(_result.children()[0].children()[0].children());
trace( myAmount * rate);
}
Add first comment! | Date Posted: July 01 2008, 05:02 PM